![]() ![]() I for one prefer one sport over the other and never felt forced to play a specific sport at any particular time. The real kicker as to why Riders Republic’s gameplay loop works is that it’s not tied to one sport, as it has an assortment of gameplay flavors to cover a wide range of players. Each event has its own personality and set of challenges that kept me from feeling like I’d done the same track before. With my lack of experience in these kinds of games, I was expecting to eventually get bored of moving from one event to another, but it never happened over my 20+ hour playthrough. It can get deep once you fully understand the mechanics and find yourself up against fierce competition. Landing is a factor, and pulling off your go-to trick can feel different depending on where you attempt it, resulting in your adjusting on the fly. Performing the tricks are easy, but the system has a few layers of depth for players to learn before they can pull off the game’s craziest trick combinations. It didn’t mesh well with me when I was playing to the point that I preferred to turn off the music and play my own playlist as I play. During these events is where I also noticed that the game’s soundtrack failed to be a suitable pair for each event you partake in the game. Tricks events - either with bikes or snowboarding/skis - just remind me of Tony Hawk Pro Skater, as all you have to do is to land sick tricks to score the most amount of points, either before the time ends, or with a set number of tricks. If you go off-course and skip a check mark, you are forced to rewind Prince of Persia: Sands of Time style, giving your opponents a chance to go past you. What’s interesting about racing here in Riders Republic is that every race requires you to go through check marks, forcing a set path and leaving little to no room for an advantageous shortcut. If you stop wondering how you can pull off a 1080° spin while easily doing another trick without having built up the requisite speed, you’ll get more enjoyment out of this game. This isn’t a game that is trying to give you a grounded representation of these sports its goal is to simply capture the unique thrills found in each one. Riders Republic’s gameplay is more akin to an arcade racer with its unrealistic (but hilarious) wipeouts, and drifting physics for bikes and snowboards that defy science. Each of these sports levels up separately, and progression leads to unlocking new gear and events. As you progress further, you’ll unlock bike ‘Tricks’ events, ski/snowboard racing and Tricks events, and lastly, you’ll take to the skies to race with a rocketwing, or glide like a squirrel with a wingsuit to see how many points you can accumulate when passing through rough terrain. You’ll first start with mountain biking, racing through events in mountainous terrain that eventually lead to you earning enough Stars to unlock the other sports. ![]() They show you the ropes regarding what you can do and walk you through the events you’ll need to participate in order to make a name for yourself. The setup is pretty simple - you’re a rider with “potential” and are introduced to the ‘Riders Republic’. But after hours of competing in the different events that populate the game world, I’m glad I left my comfort zone, as I found a newfound appreciation for games like it. I went in with very little expectations, but kept an open mind, since I rarely play these types of games. This is an open-world game that’s all about having fun, as it never takes itself seriously. In Riders Republic, they take what they started in 2016’s Steep and expand the concept by featuring multiple sports, delivering various gameplay experiences that are satisfying in their own little ways. Just keep in mind that you need a constant internet connection to play at all times, and none of the progress you make during the beta will carry over to the full game.Ubisoft is at it again with another extreme sports game. By the way, you get to invite five friends to the beta, which is pretty great. The “event” is scheduled to end on August 25th at 9AM PT/12PM ET/5PM BST/6PM CEST. In other words, it’s already started, so get your rear in gear and check your inbox to see whether Ubisoft have selected you to participate. The release date and time of the Riders Republic beta is August 23rd at 12AM PT/3AM ET/8AM BST/9AM CEST. Just install it from there, and you’re good to go. From there, boot up Ubisoft Connect, and you should find the Riders Republic beta installation under the My Games tab. If you’ve done everything properly, you should get a new email confirming your sign-up. Basically, just fill out the form and make sure to check all the necessary boxes. Click on it, and it’ll take you to a new window where you’ll have to sign in. If you’ve gotten the email, click on it and scroll down to the pink “Confirm your participation” button. ![]()
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